
Ludic narrative: mechanics, dynamics, and aesthetics of books
When it comes to game design frameworks, the simplest is often the best. The MDA framework describes a game as a…
Read MoreWhen it comes to game design frameworks, the simplest is often the best. The MDA framework describes a game as a…
Read MoreI have played Stardew Valley for approximately 150 hours now. I have six different save files, and I have used…
Read MoreAt the second Joint Conference on Serious Games, moderator Catherine Beavis asked a keynote panel of invited domestic and international…
Read More(Throughout this essay, the game NIER will be signified with capital letters, while the character Nier will signified with a…
Read MoreI want to take a moment to put down some thoughts I’ve had about games and violence recently. In particular…
Read More“War is, first and foremost, a tragedy” – Dan Carlin’s Ghosts of the Ost Front, Part IV When looking…
Read MoreAs I ponder my completion of my Game Design studies the occasion seems to be more of a realisation rather…
Read MoreIf you haven’t watched all two hundred episodes or so of the original Iron Chef series I guess I can…
Read MorePokémon GO is a massive win for serious games, a typically underrated and underappreciated subsection of the game industry. Pokémon…
Read MoreMichael Jordan is the most oft-quoted athlete of modern times. Though he is known for his ultimate greatness on the…
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