
No Pause Screen Doesn’t Make Your Game Hardcore
I’ve been playing games for a little over 20 years now. Starting with PC games when I was a toddler,…
Read MoreI’ve been playing games for a little over 20 years now. Starting with PC games when I was a toddler,…
Read MoreAt the second Joint Conference on Serious Games, moderator Catherine Beavis asked a keynote panel of invited domestic and international…
Read MoreAs I ponder my completion of my Game Design studies the occasion seems to be more of a realisation rather…
Read MoreI’ve written about my dev in the past, but I only really looked at the more practical side of it….
Read MoreThe amount of indie studio closures we see in the industry that most never hear about is heartbreaking. It’s utterly…
Read MoreContent Warning: suicide, mental illness Disclaimer: This is an opinion article, and not meant to constitute medical or health advice….
Read MoreI don’t live in the most rural of places in Australia, but I cannot ever overcome the awe and love…
Read MoreWhen you create something and release it into the world—no matter the medium—it can be terrifying. You let a product…
Read MoreJack stood over the pile of cards, his hands outstretched to the sky, fingers clawing at some invisible wall. From…
Read MoreWhen somebody insists that I simply must play the next big thing, it’s not uncommon for me to respond with…
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